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When the turn starts, if any ally's life is below 50%, applies a 3-turn megataunt to wearer.Īfter damaging with a skill, applies vulnerable and guard down to damaged enemies.Īfter damaging with a skill, deals 10,000-40,000 points of fire damage to damaged enemies.Īfter damaging with a skill, if the target's life is above 50%, deals 25,000-100,000 points of dark damage to all enemies. When the turn starts, if any ally's life is below 50%, deals 80,000-220,000 points of physical damage to a random enemy. When the turn starts, if an enemy is bleeding, deals 25,000-100,000 points of physical damage to a random enemy. When the turn starts, if any ally's stamina is below 50%, gives 75-140 points of stamina to all allies and applies true vision to all allies.Īt the start of battle, increases the strength of the wearer by 3,000-12,000 points. After being damaged by a skill, if the wearer's life is below 50%, gains positive effects protection and evasion.Īfter being damaged by a skill, if the wearer's life is below 50%, heals by 75,000-150,000 points.
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